Thursday, June 17, 2010

EVGA Announces GTX 465


EVGA Announces GTX 465
Brea, California and Munich, Germany - May 31, 2010 —
Next-generation performance is now more affordable than ever. The EVGA GTX 465 gives your games an adrenaline shot with screaming-fast performance and futuristic, visually stunning graphics. Experience heart-pounding cinematic visuals on your favorite games with the combined power of DirectX 11, CUDA, and NVIDIA PhysX technologies. With the EVGA GTX 465, you can have it all.Looking for the ultimate gaming experience? Combine three HD displays in jaw-dropping stereoscopic 3D for the most immersive gaming around, and with full DirectX 11 tessellation support means pointy character heads are a thing of the past.New and Key features introduced on the EVGA GTX 465:• Microsoft DirectX11 Support• NVIDIA CUDA Technology with CUDA™ C/C++, DirectCompute 5.0 and OpenCL Support• NVIDIA PhysX Technology 9; NVIDIA PureVideo HD Technology• NVIDIA 2-way and 3-way SLI ready• NVIDIA 3D Vision Surround Ready• PCI Express 2.0 Support• Two Dual-Link HDCP DVI-I Connectors• One Mini-HDMI 1.3a connector• OpenGL 3.2 SupportEVGA GTX 465 will be available through EVGA's network of leading Etailers, Retailers, System Integrators, OEM System Manufacturers and Distributors soon.Click here for more information on the EVGA GTX 465
About EVGAEVGA is the #1 NVIDIA authorized partner in channel sales throughout North America. Based on the philosophy of intelligent innovation, market knowledge, and the real time operation, EVGA continues to identify the need in the market place and providing the solution to that need. By offering product differentiation, 24/7 tech support, a 90 day Step-Up program, and other customer focused programs, EVGA is a clear leader in all categories: etail, retail, distribution, and system builders. With headquarters in Brea, CA, EVGA's global coverage includes EVGA GmbH in Munich, EVGA LATAM in Miami, and EVGA Hong Kong. For further information online about EVGA, visit http://www.evga.com/.

0 comments: